12.18.2009

Krampus

It's made for the Krampus challenge by D&D senior art director Jon Schindehette.

12.09.2009

1:1 details of Hurakan

Hurakan is the largest digital painting I ever did. Its size is 5906 x 4303 px, 50 x 36,43 cm (19.7" x 14.3"). Let me show you some details.

11.25.2009

Dragon tattoos

I think it's one of the greatest honors to see your art tattooed on someone's body.


11.16.2009

Seattle crime

An asian orc Bruce Lee clone is fighting with hellhounds at the docks. Triads vs vories. Shadowrun, Seattle 2072.

11.13.2009

Street shamen

An illustration from the Seattle 2072, which is a 200 page, full color beauty - one of the most iconic Shadowrun books ever produced.

It’s a screwed up city. Isolated from the rest of the UCAS, it’s haven for criminals-mugglers, syndicates, gangers. Legal criminals, too-megacorporations, governments, politicians. As beautiful as she is dysfunctional, Seattle is urban sprawl amid rolling hills and forests nestled up to man-made wonders next door to natural and man-made disasters. Whether you’re a native or not, Seattle will draw you in like no other. You can run for a lifetime and never leave Seattle, but some say you can’t run for a lifetime without entering.

11.09.2009

Parashield Handler

The other cooperation with Catalyst Game Labs art director Brent Evans. You can find this illustration in the Running Wild sourcebook.

11.06.2009

Shamaness

It's an earlier illustration for Rolemaster. Just a chick for Friday. Have a nice weekend!

Now and then

One of my first sketches of the fumbler magician Ash (Pernye) from 2006...

...and the cover illustration for PinkHell magazine issue 6, 2009.

11.03.2009

The fate of the blasphemous Dirnen

If you have ever met me there's no need to explain why this picture is so funny.

11.01.2009

Hurakan, part 4

This is my piece for the 4th part of the D&D challenge "Hurakan, the god of storms". Rough color character, his color palette, and the tight b&w cover sketch. You can read the description here.
Step one: silhouettes.
Step two: character thumbnails.
Step three: b&w character drawings & book compositional sketches.
D&D senior art director Jon Schindehette on my thumbs and my b&w sketch: here and here.

Skully

A tiny one for Halloween night. Rolemaster, Leitmagie.

10.25.2009

Rododa whatsits

An illustration from the Toron sourcebook, and the sketch I did in 2004. They'are the weird Toronian rododa actors. Or actresses, who knows.

10.23.2009

Shifter Brawl

You can find this illustration in the Shadowrun sourcebook Running Wild. This is a collaboration with Catalyst's art director Brent Evans. Brent is not just a great art director but an accomplished artist, it was a honor to finalize his ideas.

10.18.2009

Hurakan, part 3

This is the sketch for the part 3 of the D&D challenge "Hurakan, the god of storms". You can read the description here.
Step one: silhouettes.
Step two: character thumbnails.
D&D senior art director Jon Schindehette on my thumbs and on my b&w sketch: here and here.

10.15.2009

Forsaken Land

The ruins of an ancient Kyrian building in the tainted Forsaken Land. A concept by me, and a beautiful render by my ex-collegue Krisztián Szádóczki aka "Wolverine".

10.14.2009

Sea goblin

This little guy is one of my favourites. Unfortunatelly I had no possibilities to work out this undersea people. You can see some steps of their evolution below.

Great Khan Shikan

The omnipotent leader of the nomad hordes. Illustration for the M.A.G.U.S. collectible card game "Chosen Ones".

10.12.2009

Bear hunting

Sketch and finished(?) artwork, made for the forthcoming M.A.G.U.S. sourcebook.

10.07.2009

Toronian infantry

The dark empire's ordinary soldiers in the unfinished M.A.G.U.S. game "Seventh Age". We used this concepts when we designed the Toronian army for the Toron sourcebook:

10.02.2009

The taxi driver

Another character concept for the cutout-style animated series Golden Monkey. The model was the actor Peter Scherer.

Hunger

Description: A Wendigo and a Dzoo-noo-qua wrestling over a tasty morsel of human flesh, claws locked in combat. Possibly have ghouls watching on, crouched in the shadows.

The sketch for the Running Wild illustration. Click here for the finished one.

10.01.2009

The hag

The... uhh... so it's an other character concept for the cutout-style animated series Golden Monkey. The model was the actress Iren Psota.

9.30.2009

The arts student

Another character concept for the cutout-style animated series Golden Monkey. The model was the actress Patricia Kovacs.

9.29.2009

Rooftop Meal

Description: A pack of gargoyles gathers around the indistinct remains of a meal on the rooftop of a social housing project, covered in graffiti and pockmarked with age. One of the gargoyles in the foreground is tearing the meat that’s still attached to the shoulder joint of a cyberlimb.

Earlier gargoyle illustrations by Jim Nelson
(from the Critters and Paranormal Animals of North America sourcebooks)

Some gargoyles - just for inspiration

The sketch

I received this comment from the Shadowrun development team about the sketch : "One might have a blunt canine snout, another a leonine aspect, and a third might have a beak, instead of a mouth. Essentially, gargoyles resemble the traditional statuary. Just as most examples of the statues look substantially different, it’d be great if these did as well."

The final illustration from the Shadowrun - Running Wild sourcebook

9.26.2009

Running Wild is out!

"Great news people! We have a street date for Running Wild, your guide to everything that’s crittierific! So what’s the date, you ask? It’s - now. Right now. As in, there are copies sitting at lots of FLGSs! So go out and get one! Need a little more info? Well, check out the preview, and get a hint of the vast world of critters, spirits, AIs, and other predators that are waiting to be thrown into your game."
(Jason Hardy on Shadowrun4.com)